Submitted by: Nick Rathman at 01/08/07
The team that created Second Life is moving the game to open source. This is great news for all Second Life residents, as they can be sure to see all kinds of improvments and new features soon.
At Linden, we have always been strong advocates of the use of open standards and the advantages of using open source products. Though Second Life makes abundant use of non-standard technologies, our basic UDP protocol message system for example, we rely on open standards and open source implementations when appropriate and available. Since many of the components that will make up this network are not yet done, we are not publishing long white papers or RFCs at this time — instead, we are giving everyone what we have along with a goal of producing those open standards with the input and assistance of the community that has brought Second Life to where it is now. Releasing the source now is our next invitation to the world to help build this global space for communication, business, and entertainment. We are eager to work with the community and businesses to further our vision of our space.
You can read the full story here: http://blog.secondlife.com/2007/01/08/embracing-the-inevitable/
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